What Is We Become What We Behold?
We Become What We Behold is a very deep point-and-click game created by Casey. It is a social experiment wrapped in a seemingly straightforward news simulation. The player is a newscaster whose decisions define public perception, and ultimately, society itself.
Using minimalist graphics and deep storytelling, it examines how mass media affects behavior: Every headline you select, and any angle that you choose to emphasize, elicits reactions in the game's world. It is short and sharp and quite full of social commentary.
How to Play
- Point & Click - Use your mouse to select news stories.
- Frame the Narrative - Use sliders to promote a particular angle.
- Manage Time - Allocate airtime.
- Get Results - Track an "empathy meter" signifying public opinion.
Try to strike the perfect balance between denial and empathy—beware, though; a slight imbalance may cause madness.
Tips & Tricks
- Avoid Sensationalism - Sensational headlines grab attention but promote division.
- Balance Coverage - Highlight opposing groups to create empathetic tension.
- Watch Reactions - Characters' behavior changes depending on your choices.
The Message
The game carries a loud media critique:
- "A little bad influences the whole community." - When news is biased, there is conflict.
- "Behold yourself instead of becoming what you behold." - Awareness is breaking the chain.
- Love survives chaos. - The idyllic couple in the last scene represents hope.
Background
Originally released in 2016, Case went on to update the game in 2018 with refined mechanics. Simple yet noteworthy among narrative-driven indie games, it plays on both PC and mobile platforms.
Are you ready to see how your choices shape a world? Go on and dive in but do choose carefully.
Play We Become What We Behold on your Mobile
Span the QR Code with your mobile device camera to play We Become What We Behold
You can enjoy this game on mobile and tablet(such as iPhone, IPad, and Android device)